Agent HUDDocs

Appearance

Set each display's look: light or dark, transparency, sizes, the glow, what the panel shows, and the menu bar icon.

Settings → Display sets how the HUD looks. Most settings belong to one display: with more than one, pick it in the Display menu at the top. Changes apply at once.

Look

Settings → Display for one display: HUD, HUD appearance, Transparency, Layout density, Position, HUD style and Panel layout
SettingChoicesDefault
HUD appearanceDark, Light or Match systemDark
Transparency0–100%0%
Layout densitySpacing in the open panel: Comfortable, Normal or CompactNormal

In Notch mode at a hardware notch, the notch's row stays black; the panel and cards that open from it take the look you choose.

The windows of the app, Settings and Statistics, follow Settings → General → Appearance instead: System, Light or Dark. Match screen there, marked experimental, makes a window take the look of its display's HUD. Language on the same page switches the app between English and Chinese, or follows the system.

Size

In Dynamic mode:

SettingRangeDefault
Logo size20–60 pt20 pt
Logo edge distance0–20 pt2 pt
Logo spacing0.1–0.6 of the logo size, shown in points0.4
Show logosOff leaves only the backdrop, in the space the logos tookOn

In Simple mode:

SettingRangeDefault
Size20–60 pt22 pt
Logo spacing0.1–0.6 of the size, shown in points0.45
Show ringsEach agent's most used quota window as a ring round its logoOn
Ring thickness1–4 pt1.5 pt
Show numbersThe quota percentage beside each logoOn

Glow

The backdrop glow behind the logos in Dynamic mode

The section is called Notch glow in Notch mode and Backdrop glow in Dynamic mode. Simple mode has no glow, so the section is not shown there. A preview above the settings plays the effect you choose.

SettingChoicesDefault
Glow styleSoft, Dots, ASCII, Blocks, Braille, BinarySoft
EffectBreathe, Flow, Scan, Ripple, Shimmer, BootBreathe
Brightness20–100%90%
Glow range (Soft only)0–36 px14 px
Feather (Soft only)0–36 px8 px
Outward only (Soft only)Keeps the rim defined and fades outwardOn
Grid pitch (other styles)4–12 pt10 pt
Density (other styles)50–150%100%
Solid (other styles)Rows at full strength, 0–80
Fade (other styles)Rows it fades over, 0–85
Working periodOne cycle while an agent runs, 1–12 s3 s
Idle periodOne cycle while all agents are idle, 1–24 s7 s
Breath depth (Breathe only)0–100%60%

The glow's colours always follow quota use: see Glow and panel.

Panel contents

Under Expanded panel, for the display you picked:

  • Session list, Quota details and Token usage show or hide those parts. Reset countdown shows the time until each window resets.
  • The arrows below change the order of the parts and of the agents' blocks. A hidden part keeps its place.

Logos and menu bar

These apply to every display.

  • Bot logos: working agents stay bots, and idle logos become bots now and then for a few seconds. Bots also appear on hover, for approvals and for replies. On by default.
  • Show menu bar icon: quick access to usage, refresh and Settings. On by default.

Reset or undo

RowButtons
PositionReset Position brings the HUD back to the top of this display.
HUD styleReset to Default returns mode, position, sizes, appearance and glow to their defaults. Revert to Previous undoes it.
Panel layoutReset to Default and Revert to Previous for this display's panel layout only.

Let an agent arrange it

A panel an agent arranged: OpenAI first, then only two of Claude's windows

Instead of setting each switch yourself, you can tell an agent how you want the HUD: "Put Codex first and keep only the numbers I care about." Turn on Let agents arrange the HUD in Settings → Agent plugins, and an agent with Agent HUD's HUD tools can rearrange the panel and restyle the HUD on any display.

A change shows at once and stays a draft until you press Save in the panel. Discard drops it, and a draft left unsaved is dropped when Agent HUD restarts. See Built-in MCP.

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